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Please read the information you are given. You are required to learn about where you are joining because you are GIVEN information. The rules of the board will be found here. Rules about characters will also be found here as well as setting details.

2 2 The History of Nosgoth -- Plot
by ELDER GOD
Oct 23, 2010 12:32:30 GMT -5
No New Posts Locations and Map

The realm of Nosgoth is a dark an dangerous world. Be warned of troubled areas as they me be your undoing. -Here you will find location descriptions as well as the layout of the land.

3 3 WILLENDORF
by ELDER GOD
Mar 17, 2011 14:41:32 GMT -5
No New Posts Allowed Powers

Nosgoth is filled with magic, and whether you are touched by it or not know the danger. Magic, the ability that can corruption your soul.

8 8 Allowed Powers of the Werewolves
by ELDER GOD
Mar 16, 2011 12:39:33 GMT -5
No New Posts Character information

Character information can be found here. All Canons, and information of canon races, packs, and short bios can also be found with this board.

6 10 Royalty and Nobles
by ELDER GOD
Mar 30, 2011 19:25:07 GMT -5
No New Posts Applications

Application forms, approved, and declined statuses are found with in this board. Remember you must complete your application with in seven days or it will be archived and your account removed.

Sub-boards: Application Form, Approved Applications., Declined Applications

1 1 Application Form
by ELDER GOD
Mar 26, 2011 1:37:25 GMT -5
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1 1 Rules for Posting Ads
by ELDER GOD
Mar 20, 2011 16:21:41 GMT -5

The Lost City

Board Threads Posts Last Post
No New Posts The Moon Gate

The moon gate stands as protection from intruders. Its large walls heavily guarded and thick iron doors that only ever open in the light of the moon. Outsiders may be held outside its doors with only the woodland to keep them.

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No New Posts Wolfs Lair

The lair of the wolf is no place for petty squabbles. This underground den is home to an entire pack. In both human and wolf form. Walls made of hardened earth and passages that rival even the Avernus catacombs themselves. Home.

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No New Posts The Sanctuary

The Sanctuary is an underground spring, that peeks the light of day and night with in. Above head heavy thorn vines create a nest like cover of protection. Echoing further down the sound of thunder from the falls that lead out of the Lair, and into the sea.

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Willendorf

Board Threads Posts Last Post
No New Posts Willendorf

Willendorf is located to the South of Avernus and it comprised of a walled city and castle surrounded by the Lake of Serenity , which acted as a moat of sorts. To the east of the City, was the town, where peasants live. Willendorf is the Kingdom of Ottmar and is known for being peaceful and prosperous, in part thanks to it's Provincial Mines to the east of the town.

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No New Posts Lake of Serenity

The Lake of Serenity surrounds Willendorf City, and the neighboring Willendorf township could be reached by crossing a bridge on its east side.

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No New Posts Castle of Willendorf

The Castle of Willendorf houses the noble royal family of King Ottmar (The Lion of Willendorf). Staff, as well as guards live with in the walls to serve their King and Country. Nobles are usually allowed with in the Castle gate.

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No New Posts Traveler's Pub

This pub is home to any traveler and is often the more desirable place for an honest man to rest his head. The ale is warm and the beds are clean. Food usually in good taste. The pub is located outside the castle walls, yet with in the city walls.

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No New Posts The Great Library

The city's library is the largest library that any human has ever completed. Housing history that is lined back to the early history of Nosgoth. This is a place of studious and wealthy eyes.

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Termogent

Board Threads Posts Last Post
No New Posts The Vampire Citadel

This fortress is spread through out the swamp. Where homes, as well as young immortals dwell. With in the fortress dwell a weaker breed of vampires that find shelter with in the walls. Lavish yet heavily armed it is ideal for young fledglings.

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No New Posts Vorador's Mansion


The home of the Cabal, as well as the brides of Vorador. A location hidden deep within the Termogent Forest Swamp. It is home to the entire Cabal clan that Vorador himself created. Vampires that are hunted mercilessly by the Sarafan. View sub-boards

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No New Posts Lake of the Dead

The Lake of the Dead is a large lake that lies to the north of the Pillars of Nosgoth on the very edge of the Termogent Forest, the lake contained a single small island. This lake is the ever burning hell of those who are condemned to it.

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Ziegsturhl

Board Threads Posts Last Post
No New Posts Annabelle's Brothel

The brothel of Annabelle was home to many working class women. Often then not the brothel was a thriving business in Nosgoth which attracted clients of not only the living breed but the immortal. All transactions of business are normally off the records.. owned by Madame Annabelle.

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No New Posts Gypsies Camp

Home is often where it is made, and the Gypsies do not remain long in one spot. They are known as social out cast as well as outlaw among the cities of Nosgoth. Mostly because they are not the typical human. When entering a Gypsy camp be warned they are skilled in magic, and specialize in curses.

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Meridian

Board Threads Posts Last Post
No New Posts Upper City

Home to upper class of nobility and wealthier citizens. Wide roads, clean cobblestone, and visual splendor.

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No New Posts Lower City

The Lower city of Merdian, has a vast number of market stall, shops and business. It is commonly looked after by the Sarafan and still like most places crime can be found in abundance.

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No New Posts Industrial Quarter

The Industrial Quarter is the area of Meridian with the heaviest concentration of factories and industrial development, it is a "heavily guarded fortress" that is populated by various Sarafan-affiliated troops and Industrial Workers. (Industrial Quarters is not a residential area.)

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No New Posts The Wharves

The Wharves is the dockyards of Meridian. The Wharves was a heavily guarded fortress as it "controls all trade and travel to and from Meridian". Most of the scenery in the Wharves involves wooden 'dockside' areas, though the central marketplace is a notable exception. There are numerous 'businesses' around the docks. Wharves is located on it's own island just offshore of the Lower City.

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No New Posts The Slums

The Slums are the oldest part of Meridian. The Slums are located on an island separated from the main city by a body of water, which could only be traversed by bridge or the secret Smuggler's Tunnel.

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No New Posts Canyons

The canyons are located outside of the Merdian City. Leading out into the wilderness. The canyon trails and roads are used mostly by traveling merchants and gypsies.

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Avernus

Board Threads Posts Last Post
No New Posts City Streets

The city streets of Avernus are walked with caution. Ever the watchful eye of the church lingers to catch those who are suspicious.

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No New Posts Avernus Cathedral

As the handsome coffin hides the putrefying corpse within, the great Cathedral of Avernus seemed to hold its own secrets, hidden in the catacombs beneath its vaulted chambers.

Avernus cathedral was the focal point of the city of Avernus and the centre of worship for the religion of the inhabitants. Unknown to most, the catacombs beneath the cathedral were home to a different type of worship, that of Hash'ak'gik Cult.

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No New Posts Avernus Catacombs

The Avernus Catacombs were a set of underground tunnels and burial chambers underneath Avernus Cathedral . The sect that secretly controls the heavenly cathedral called Hash'ak'gik, controls its hellish underground.

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The Pillars of Nosgoth

Board Threads Posts Last Post
No New Posts The Pillars

As old as time they have stood. Reigning over like a crown over Nosgoth. The Pillars are a place of holy ground however require no guards nor protection to keep them unharmed. They are untouchable by any hand that raises against them. The Circle of Nine are the keepers of the Pillars.

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No New Posts The Underworld

With in the bowels of the Pillars marks a place of blood. The truth of the pillar's original guardians, the winged vampires. Locked from the hands of humans only the pillar guardians themselves can enter the underworld. A sanctum of the Pillar guardians, which contains many artifacts and a catacomb like history of the pillars.

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No New Posts Nachtholm Tavern

Located west of the Pillars Nachtholm is located on an island of Nachtholm cove. A ferryman must be paid to cross into the island. This island is most known for its Taverns.

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Legend

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